Ever since coming to UCM and doing the Art & Design Course from Level 1 – Level 3 2nd year, I have been getting better at my drawing skills. However, character details, poses and features has always been a struggle for me. This is quite evident from looking at the example below.
![](https://euansblog.home.blog/wp-content/uploads/2021/04/cf2f70b5-4516-4b2d-acec-52fafcdd0653_1_101_o.jpeg?w=725)
However, overtime, in just two years, my artwork has been improving from block like designs to more flexible designs.
![](https://euansblog.home.blog/wp-content/uploads/2021/04/3ac58a8a-ed5a-46ec-be17-aaa7006edc92_1_101_o.jpeg?w=768)
Even so, I still struggle with figure drawing. While moving the arms and legs aren’t too difficult, trying to move the head has always been a problem for me. This is evident in my latest works as well.
![](https://euansblog.home.blog/wp-content/uploads/2021/04/8cea9cf2-c6b3-4773-b068-174e9a10f16b_1_101_o.jpeg?w=1024)
![](https://euansblog.home.blog/wp-content/uploads/2021/04/236dbb10-0915-4cf6-8e15-37de6751981b_1_101_o.jpeg?w=647)
![](https://euansblog.home.blog/wp-content/uploads/2021/04/b3277f4d-fa5e-406c-921b-c4652ae9130b_1_101_o.jpeg?w=647)
But aside from that, my artwork has been improving. My shading and lighting skills have improved drastically, and I have got to the point where I can even draw creases in clothing as seen below!
![](https://euansblog.home.blog/wp-content/uploads/2021/04/7819cf46-a255-4d45-b032-6fcdec608b20_1_101_o.jpeg?w=725)
Which brings us to my latest animation, showing my character design from draft to final. There are still a few things which I am still inexperienced at, namely the size of a leg and the position of a foot, but with how rapidly my artwork is evolving, I will hopefully begin improving on this soon.
Process:
- Head shape draft and rectangle for body. Line for pose.
- Arms and Legs draft.
- Eyes.
- Face.
- Hair and Ear.
- Ear details and eyebrows.
- Ink rough.
- Enlarge or minimise. (depending on size)
- Additional details. (irises, pockets, shoes and creases)
- Colour.
- Shading & Lighting. (final design)